- gl_subdivide_size
- Game: GLQuakeТип: RegisterЗначение по умолчанию: 128Ценность разделения отдельных брашей внутри неба.Note: The sky is dynamically divided into individual brushes by the game. This variable controls the size of the individual brushes. It is a good idea to set this variable to 256 in order to limit the number of brushes used for the sky thus increasing the game's performance.
Engllish-Russian dictionary of Quake game. 2013.